Counter Strike 1.6 commands
+ Attack - Shot
+ Attack2 - Turns on the zoom toggle mode burst of automatic fire and glocku and Clarion, assumes the silencer on the m4 and usp.
+ Back - Go back
+ Commandmenu - Enable commandmenu. This menu is typically the bound under the "H".
+ Duck - Crouch
+ Forward - Moves forward
+ Graph - Shows the player stats and ping
+ Jlook - You can look around using the joystick
+ Jump - Jump
+ Klook - You can look around using the keyboard
+ Left - Clockwise rotation
+ Lookdown - Looking down
+ Lookup - Looks up
+ Mlook - You can look around using the mouse
+ Movedown - Going down (the ladder, influencing the water)
+ Moveleft - Goes to the right
+ Moveright - Goes left
+ Moveup - Climb (the ladder, setting out from under the water)
+ Nvgadjust - Enable Night Vision
+ Reload - Reloads gun
+ Right - Rotate right
+ Score - Shows the player stats and ping
+ Showscores - Shows the player stats and ping
+ Speed - Stealth
+ Use - You can use the buttons, rescue the hostages, driving, etc..
+ Voicerecord - You can chat with other players through a microphone
//////////// These commands work only if the command is enabled thirdperson * ////////////
+ Camdistance - Moves the "chase cam" away from the player
+ Camin - Moves the "chase cam" to the front
+ Cammousemove - Moves the "chase cam" with a mouse
+ Camout - Moves the "chase cam" back
+ Campitchdown - Reduces the cap "chase cam" when looking down?
+ Campitchup - Increases the cap "chase cam" when looking up?
+ Camyawleft - Tilts chase cam "in the left
+ Camyawright - Tilts chase cam "in the right
_cl_autowepswitch "1" - on / off automatically change to a stronger weapon if you have one. [0-1]
_restart - Shuts down and restarts the game.
_setrenderer - Select a rendering mode: opengl or d3d. [Opengl/d3d]
_setgamedir - Set the path to the game directory.
_setvideomode - Sets the screen resolution, eg 800 x 600 _setvideomode [640 x 480-1600 x 1200]
_snd_mixahead "0.1" - is responsible for the time (in sec) in so
far as mixing the sound before you hear it. With the radical changes in
values, you can get sound from the late, or we can lose packets (loss).